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1 Title of the Article A Gamified Phishing Awareness Simulator for Senior Citizens
2 Author's name Bhoomi Chavan: Department of Computer Science and Engineering, MIT Art Design and Technology University, Loni Kalbhor, Pune, India
3 Author's name Harshad Lokhande, Kshitij Gedam, Mrunal Kale
4 Subject Computer Science
5 Keyword(s) Cybersecurity Awareness, Gamification, Senior Citizens, Web Application, Phishing, Cyber threat
6 Abstract

This study outlines a gaming-based phishing attack simulator tailored for senior citizens, in view of the fast-growing instances of cybercrimes in which the elderly have problems detecting phishing scams in the form of scamming letters, emails, and phone calls. The proposed solution is a web application that features practical scam stories to test users. Decision-making is a crucial step in the game, and users need to take decisions based on the knowledge acquired. Immediate feedback is provided, accompanied by an explanation about the right course of action to take to avoid phishing attacks. The app will be used to track user progress and improve knowledge. This project seeks to ensure senior citizens are aware of cybersecurity and feel confident using their gadgets without fear of being scammed.

7 Publisher Innovative Research Publication
8 Journal Name; vol., no. International Journal of Innovative Research in Computer Science & Technology (IJIRCST); Volume-14 Issue-3
9 Publication Date May 2026
10 Type Peer-reviewed Article
11 Format PDF
12 Uniform Resource Identifier https://ijircst.org/view_abstract.php?title=A-Gamified-Phishing-Awareness-Simulator-for-Senior-Citizens&year=2026&vol=14&primary=QVJULTE0NjY=
13 Digital Object Identifier(DOI) 10.55524/ijircst.2026.14.3.8   https://doi.org/10.55524/ijircst.2026.14.3.8
14 Language English
15 Page No 65-74

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